Table Top Games

Polymorph is a wacky, powerful spell that can lead to interesting solutions for players and headaches for DMs everywhere. That being said, it is widely popular for its versatilityand creative opportunities. Always a fan favorite, Polymorph is a staple for many arcane masters, and rightfully...

Hold Person is the ultimate power flex spell. It can be used to tee up an enemy for the finishing blow or to keep a person of interest still for interrogation. The spell has elements of use in and out of combat, and versatility is...

Haste might be the best buffing spell in the game. It functions well in support of effectively any class, with some benefiting even more. The spell does have a nasty after-effect, so hopefully, the 10 rounds are enough to get the job done, and the...

Possibly the most iconic spell in the game, Fireball is a wizard’s best friend. Intentionally left high-powered, the spell has maintained integrity into the 5e generation. The increase in fire resistance has put a damper on the spell in some situations, but it is still...

The perfect spell for manipulating the people in the world around you, Charm Person can make negotiations go considerably more smoothly. It’s also not bad to help your friend out if they get busted by the town guard for pickpocketing in the market square.The rules...

Toll the Dead is a great expansion spell. It was added to multiple spell lists and adds to any character that wants to play on the darker side. Dealing necrotic damage instead of radiant damage (dealt by spells such as Sacred Flame) is a great...

A classic, the Sleep spell has been around as long as the game itself. It is an ultimate crowd control spell at lower levels and can turn a battle in the players' favor with one cast.The rules for Sleep can be found in the Players...

The Phantasmal Force spell is a really fun spell to use for characters who specialize in illusion magic. It can be overlooked for more damage-heavy spells at level 2 but does add a lot of role-play potential for the right player and group.The rules for...

The Hex spell is a personal damage booster to a single target. Anytime a character has the opportunity to increase their damage per attack, it is a good thing.The rules for Hex can be found in the Players Handbook on page 251. Hex 5e Enchantment 1st levelCasting...

Bless is a foundation spell for any potential support character that can prepare it. It has two distinct functions that boost the attack and resilience of multiple target creatures.The rules for Bless are found in the Players Handbook on page 219. Bless 5e Evocation 1st LevelCasting Time:...