Inflict Wounds 5E D&D Guide [2022]
Inflict Wounds is the powerhouse damage spell for the Cleric class. The damage scales up by level with no cap, and it is available at 1st level. Using it means …
Inflict Wounds is the powerhouse damage spell for the Cleric class. The damage scales up by level with no cap, and it is available at 1st level. Using it means …
Having the ability to instantly cure any number of debilitating effects in the middle of combat is exactly what Lesser Restoration is designed for. It is a single action spell …
Warhammer is a classic tabletop war game. It is built around the premise of different factions vying to set things right in their own time. Warhammer 40K is no different. …
Mage Hand offers a spectral appendage that is fully controlled by the caster and can be utilized to complete simple tasks. The rules for Mage Hand can be found in …
Identify is a key spell in figuring out what all the magic loot does once the party gets it. It also has expanded purpose in this edition of the game, …
The option to change their appearance completely can be critically important for some characters. Disguise Self does just that. Limited to only changing appearance, though, it can have limited impact …
Darkness is an interesting spell that has a purpose in and out of combat. Clever players can use it as a distraction, protection, or a means of clever escape. Enemies …
Counterspell can be the saving grace in a heated conflict between the big bad and any adventuring group. The ability to mitigate a potential game-ending spell before it takes effect …
Miniature constructing, painting, and modifying have been a hobby for ages. The delicate detail put into each piece can take hours to complete, and achieving the perfect amount of shadowing …
A spell that can quickly take the place of Magic Missile as a wizard’s go-to, Scorching Ray is a powerful attack spell that can deal damage to multiple targets. It …