The Warhammer games have no right being as good as they are. The being said, here we are with multiple entries, all of which have stellar gameplay and plenty of replay value.
You also wouldn’t necessarily associate Warhammer with puzzles in the traditional sense, but Total War Warhammer 2 is full of them.
Thankfully, there are only four game types that all of the puzzles are based on, so once you crack the code for one, you crack the code for them all.
These aren’t no Assassin’s Creed glyph puzzles, but there is a bit of critical thinking involved in your solving endeavors.
You’re not playing Warhammer to sit around solving riddles, so I’ve done up a quick guide to each of the four puzzle types to help you get back to doing what you do best.
Quick Links
Dial of the Old Ones Puzzle Solution
The dial of the old ones puzzle type is going to look very familiar if you’ve played games with optional puzzles sprinkled in before.
To make a long story short, you have two a tablet with two circular sections. These sections can rotate.
If this puzzle sounds familiar, then you can skip ahead to the next puzzle. If this sounds perplexing, then bear with me.
There are lines on both of the circles. Your job is to line the, well, lines up. The caveat that separates this puzzle from others of the same nature is that you only need one set of colors to match up.
What colors, you ask? Well, the lines on each circular section are made up of three colors: red, blue, and yellow.
You only need one set of colors to line up. So if you get the red lines working, the other two don’t need to be.
Once you’ve done that, you need to get the face on the back of the tablet (the lines are running over it) corrected so that it is looking at you normally.
At this point, you’re going to notice that the lines you’ve lines up point to two symbols on the outside of the tablet.
Those two symbols correspond to one of the options at the bottom of your screen.
Click on the correct option at the bottom, and you’re done.
Cypher of the Old Ones Puzzle Solution
The cypher of the old ones puzzle type is a bit more unique and operates like a very warped kind of sudoku.
You’re going to be presented with a 4×4 plane. On the outside of the plane, the boxes are filled with different colored dots in one, two, three, and four numbers.
In one of the remaining four squares is a question mark. One of the options at the bottom of the screen belongs to the question mark.
You’re not allowed to repeat yourself in this puzzle. So every square in a row and column needs to have a different number and color to the others in the same row/column. There can be repeats, but they need to fall outside of that requirement.
If you’ve played sudoku before then, you should understand this puzzle easily.
If you haven’t, a visual guide and some trial and error are going to go a long way towards wrapping your head around this puzzle. A pen and piece of paper are also going to help with this particular solution.
You only need to find out the question mark, so don’t worry about the other empty squares.
In practice, solving this is particularly easy. Check what colors are already in the mystery square’s row and column, and rule out those options on the bottom.
Then do the same for numbers. You should be left with the correct answer.
Rubric of the Old Ones Puzzle Solution
This puzzle is pitifully easy to solve, so I won’t insult your intelligence by wasting time on it.
You’re going to be presented with squares that all have a different symbol on them.
All you have to do is figure out which option at the bottom of the screen isn’t being repeated. Simple.
Cuboid of the Old Ones Puzzle Solution
The cuboid of the old ones puzzle is difficult to explain on paper, but I’ll try my best.
You’re going to be shown four cubes each in different positions. Each side of these cubes has a symbol on it, and one side is going to have a question mark.
You guessed it. You need to figure out which option at the bottom goes there.
All of the cubes are the same in terms of symbols, so the trick to this solution is looking at symbols relative to one another.
Some of the cubes are going to be upside down, so don’t let yourself get tripped up by that.
Create a visual image of one of the cubes in your head, and begin filling in the sides as you go.
Eventually, you’re going to figure out what goes where based on the image. This should lead you to your solution.