Another day, another list of enchantments. This time around, well be talking about the top 9 best of the best Minecraft armor enchantments. We all love protection, and we all love good armor.
Every kind of game, whether it’s a battle royale or an MMO, we all are rooting for better gear, or in this case, better armor for our needs.
But sometimes, being armor-reliant isn’t really the best thing you can do. The reason why enchantments exist are for the betterment of gameplay, and that’s why I’m gonna be listing the best enchantments you should really focus on, especially with your armors.
Best Minecraft Armor Enchantments
9. Curse of the Binding
No idea why you would use this in this first place, but if you do, please make sure that you’re not running on Survival or Hardcore.
This enchantment is more like a curse, hence the name, more than enchanting that its name. Curse of the Binding is an enchantment you can use on your armor if you’re feeling a bit masochist to some degree.
Honestly, there’s no freaking way you’ll use this since it prevents a cursed item from getting rid of its curse. It’s a cursed enchantment, and I highly recommend using this enchantment if you’re trolling.
8. Curse of The Vanishing
Curse of the Vanishing is an enchantment that you’ll be using if you’re REALLY not so keen on giving away free armor when you die, or you’re trying to roleplay Dark Souls.
This isn’t really recommended, especially for Survival or Hardcore, except for PvP. You really don’t want to lose your armor when you die, because that’s what this enchantment is for.
7. Fire Protection
The Fire Protection enchantment is an enchantment you can use to reduce the amount of fire damage you receive.
This is extremely useful for underground farming when you’re most of the time, will be stepping on lava if you’re not very careful.
I cannot really put this any higher on the list since you barely encounter fire damage unless you walk on it or you’re in a PvP content.
6. Blast Protection
Your standard explosive protection against, well, explosions.
This enchantment is very useful against mobs of C4 beings called creepers, and you really don’t want any of them near you unless you’re trying to look cool with all the explosions, Michael Bay style.
I don’t see any kind of use with this protection unless you’re luring yourself into a pool of creepers, or you’re planning a New Year’s Eve with TNTs.
This is exceptionally very useful IF and only IF you’re gonna be farming creepers.
When it comes to underrated enchantments, Thorns is gonna be up there looking down on everyone. Thorns is an enchantment that will hurt your enemies if they hurt you, just like in real life, except in Minecraft, it’s automatic.
Thorns will be exceptionally useful in most situations, even in PVP. The downside of using this mod is that you’re gonna be stuck with repairing your armor for the most part since it takes your durability points to hit back, but the amount of damage (up to 4 hearts) is insane. At level 7, you can hit 100% of the incoming damage right back at your adversaries.
4. Projectile Protection
When you’re raiding large dungeons and lair, you’re gonna encounter a lot of ranged enemies.
They can be pretty annoying to dodge and deal with since they’re usually in groups most of the time, and they’re really keen in sniping you.
Luckily, there’s an enchantment that will help you deal with their BS, which is what you’re reading right now.
Projectile Protection will decrease the incoming damage from ALL KINDS of projectiles, with the exception of after-effects DoT like poison and wither.
Be sure to equip one if you’re out in the fields where some bastard brings a bow into a swordfight.
Unbreaking is an enchantment you’ll really need, especially in the midgame where resource management is one of your enemies.
Of course, it’s not like you’re really gonna die from the lack of resources, but repairing items can be a bit of a problem from time to time.
Unbreaking is an enchantment that will help you with those resource management since once fitted into your arsenal, you’ll have a chance of not having that item consume zero durability points.
If that doesn’t like a good deal to you, I don’t know what will.
Simply put, you’ll have infinite durability so long as you keep killing enemies. Your armor will be the symbol of how much a mass murderer you are.
Mending is an enchantment that will consume XP orbs to repair your armor, which decreases the downtime, especially when going back and forth from your base to your hunting grounds.
Protection is a must in every armor, especially chest plates.
Since your body has the highest hitbox out of all your body parts, it’s incredibly of utmost importance that you use the max Protection level on your armors to keep the healing to a minimum and keep the DPS ongoing.
You will have reduced damage from all external sources, except the lingering ones like poison.
When it comes to chest plates, it is important that you prioritize less damage intake more than perks.
Mending is a good one, to be honest, but I’m more into the values of the armor in mathematical terms instead of having an infinite healing armor.
I don’t think it’s very realistic, although when you’re looking for a challenge, I don’t really recommend Mending since it breaks the fun out of it when you don’t have to worry about repairing at all.
Overall, I think it’s very important to maximize DPS and armor’s protection towards external damage sources since it will mean that you’ll have a higher output at outgoing damage since you’ll never have to worry much about healing and such.
Just practice sidestepping or dodging. Having maxed out protection doesn’t really mean you’re immune to damage or anything, so be careful with that.
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